StatForge Flash Paper

Transforming Real Achievement into Verifiable Progress

Abstract

StatForge introduces a revolutionary blockchain-based platform that transforms real-world achievements into verifiable digital progress. By implementing RPG mechanics in real life, StatForge creates a comprehensive ecosystem where personal growth becomes quantifiable, verifiable, and gamified. This paper outlines the technical architecture, tokenomics, and social systems that enable this transformation.

1. Vision

Imagine walking into a room and seeing someone's level floating above their head, knowing those numbers represent true, verified mastery. Not arbitrary stat points, no gamification, but proof they've walked the path of genuine growth. A level 100 in strength would represent but a handful of people in existence. These levels exist and we all have them, but we're unable to experience them tangibly, unlike in video games. This is why we're building a bridge across worlds. We verify your true level based on your capabilities, and you can then decide how you want to proceed.

Will you grind levels (go to the gym for strength, increase wealth, level up knowledge, etc.) or simply be content as you are? Achievement flourishes with companionship. Local guilds provide places to gather and grind. Your digital companion shares every step of your journey, celebrating your achievements, understanding your goals, and growing alongside you. They're part of your story, remembering your shared experiences and achievements across both physical and digital spaces.

As the lines between physical and digital worlds blur, StatForge creates the framework to cross realities. We aim to integrate user stats with games. Your real-world martial arts mastery can become your avatar's in-game combat prowess. Your verified knowledge becomes strategic command. Your actual achievements become your digital power. We're revealing the epic progression system that life already is, while building the framework and community to optimize the journey. Because every great adventure needs both meaningful progression and those to share it with.

A final note before you embark on the journey of reading the lengthy flash paper: Arthur C. Clarke once famously said "Any sufficiently advanced technology is indistinguishable from magic." We aim to make the world a more magical place, just like video games.

2. Real Life Leveling

StatForge measures human capability through absolute, verifiable metrics across fundamental dimensions of achievement.

2.1 Stat Categories

Core Stats

These are the initial shortlist of core stats selected. These represent the foundational measurements of human capability:

  • Strength: Absolute physical capability, measured through verifiable metrics like lifting totals, athletic performance, and validated fitness achievements. Level 1 represents minimal human capability; Level 100 represents the peaks of human physical potential.
  • Intelligence: Cognitive capability and knowledge accumulation, measured through academic achievement and demonstrated expertise. Levels reflect real-world problem-solving capability and depth of understanding.
  • Wealth: Absolute financial position and economic impact, measured through verifiable assets, income, and net worth. Level 1 indicates significant debt; Level 100 represents incredible wealth.
  • Influence: Real-world impact and leadership capability, measured through verifiable metrics of social reach, organizational leadership and social media followers. Levels reflect actual ability to effect change and lead others.

Each stat represents an absolute measurement on its own scale – like height or weight, these aren't relative scores but precise indicators. Progress requires genuine advancement; there are no participation trophies in StatForge.

Specialization Stats

These represent example specialized domains of focused mastery, each measured with the same absolute standards as core stats:

  • Combat: Martial capability measured through verified achievements in combat sports, martial arts rankings, and competitive performance. Level 1 represents untrained capability; Level 100 represents peak human fighting ability.
  • Exploration: Achievement in activities like mountaineering, diving, and survival. Measured through certified accomplishments and validated expeditions. Level 100 represents the most accomplished explorers in human history.
  • Games: Mastery in chess, video games, or casino games. Measured through achievements, ELO, and recognized achievements. Level 100 represents history's best in each category.

Additional specialization domains will be added as robust measurement systems are developed. Each specialization must meet strict criteria:

  • Clear, verifiable metrics for achievement
  • Ability to measure absolute capability
  • Defined minimum and maximum human performance
  • Objective validation methods

2.2 Leveling System

Level Scaling

StatForge measures achievement on absolute scales anchored by the extremes of human capability. These aren't "fair" targets - they're pure measurements of where someone stands relative to the absolute peaks of human achievement.

Wealth
  • Level 1: -$1M (maximum negative measurement)
  • Level 100: $100B
  • Most humans will never approach Level 100
  • Logarithmic scale reflects true wealth accumulation patterns
  • No adjustment for fairness or accessibility
Influence
  • Level 1: 0 followers
  • Level 100: 100M followers
  • Initially measured through pure social media metrics
  • Future expansion to broader influence measurements
  • Raw numbers only - no adjustments for context
Strength
  • Level 1: Infant capability
  • Level 100: Peak enhanced human strength (elite powerlifting totals)
  • Measured through verified lift numbers
  • No allowances for genetics or circumstances
  • Pure measurement of absolute strength
Knowledge
  • Measured through:
    • Years of education
    • Verified years of professional practice
  • No scaling for difficulty or context
  • Pure accumulation of verifiable credentials and experience
Overall Level
  • Simple average across all core stats
Specialized Skills Level

Future development will introduce additional measurable domains like Combat, Exploration, and others. These specializations will follow the same absolute measurement philosophy:

  • Example: combat measured against peak human fighting capability
  • Each domain anchored by absolute minimum and maximum human achievement
  • No scaling for accessibility or fairness
  • Pure measurement against the elite of each field
  • Additional domains added as measurement systems are perfected

3. StatForge Achievement Verification Protocol & Relevant Tokenomics

3.1 Transaction Economics

  • 10% tax on all verification transactions on failed achievements
    • 5% to development wallet
    • 5% to community wallet
  • No tax on initial staking actions

3.2 Achievement Verification States

  • Unverified: Self-reported achievements (no evidence required)
    • Updates profile/level display
    • Marked as "Unverified"
    • No rewards/penalties
    • No staking required
  • Pending Verification: Initiated verification process
    • Requires $5 equivalent (relative value updated daily) stake in platform token ($RPG)
    • 48-hour verification window
    • Minimum 50 voter requirement
    • Status displayed as "Pending"
    • Multiple verification attempts allowed (new stake required each time)
  • Verification Complete: Two possible outcomes
    • Success:
      • Complete stake returned to achiever
      • Achievement permanently recorded on blockchain
      • Level updated with verified status
    • Failure:
      • 90% of stake transferred to top community note
      • 10% tax applied to the transfer
      • Achievement remains unverified
      • Current level maintained
      • Can immediately reattempt with new stake

3.3 Community Context System

Two distinct sections within each verification post:

  1. "In Favor of Leveling"
  2. "Not in Favor of Leveling"
Note Anonymity System
  • All verification notes are strictly anonymous
    • No usernames displayed
    • No identifying information allowed
    • Pure merit-based evaluation
Identity Protection Rules
  • Prohibited content includes:
    • References to personal achievements
    • Links to personal social media
    • Identifying characteristics
    • Geographic location details
    • Guild affiliations
  • Violation results in complete stake forfeiture:
    • 90% to successful reporter
    • 10% tax (split between dev/community wallets)
Reporting System
  • Any user can report identity violations
  • Successful reports earn 90% of violator's stake
  • Anti-Spam Measures:
    • Three unsuccessful reports within 30 days triggers lockout
    • 90-day reporting suspension for spam violations
    • Reports reviewed by platform moderators
    • Lockout affects only reporting privileges

3.4 Verification Process Flow

  1. Achievement claim submitted with $5 stake
  2. 48-hour verification window opens
  3. Qualified community members submit notes and votes
  4. Minimum 50 voter threshold must be met
  5. Consensus determined by majority vote (top voted note)
  6. Stakes distributed based on outcome
  7. 10% tax applied to any stake redistributions
  8. Achievement status updated on-chain

3.5 Future Guild Integration

  • Local organizations (gyms, chess clubs, dive schools, etc.) can register as verification guilds
  • Guilds will provide additional verification authority for specialized achievements
  • Framework for guild registration and authority to be developed

3.6 Domain-Specific Voting Requirements

  • Specialized domains (martial arts, chess, etc.) will have level requirements for voters
  • Specific level thresholds to be determined per domain

3.7 Smart Contract Requirements

  • Token balance checking ($RPG minimum holdings)
  • Staking mechanism
  • Time-locked voting period
  • Automated stake distribution
  • Integration with external verification sources
  • Level requirement verification for specialized domains
  • Historical vote tracking for note eligibility

Note that this stringent verification model is intended to encourage proper participation and discourage bad actors. This ensures our verified stats closely represents truth.

4. Companionship and Community Competition

Guilds

  • Established organizations or groups can register as guilds
  • Examples: Dive shops, chess clubs, local gyms
  • Why form a guild?
    • It becomes a way to bring in people to your establishment or a method of bringing together like-minded individuals
    • You can enter guild-wide quarterly community achievement competitions within StatForge
    • Well-formed guilds can encourage group via mutual accountability and support

Quarterly Community Achievement

Distribution Mechanics
  • 50% of Project Treasury distributed quarterly
  • Automated smart contract execution
  • Four equal distributions (25% each) based on verified metrics
  • Anti-gaming protections through stake requirements
  • Multi-signature parameter adjustment requirements
Who Receives the Distributions Each Quarter?
  • A single individual with the highest verified level increases
  • The guild with the highest amount of level increases
  • The guild with the highest average level
  • The most active user as verified by on-chain activities

5. Economic Systems & Governance

5.1 Token Fundamentals

StatForge's economic system prioritizes genuine achievement verification while maintaining platform sustainability. The platform token ($RPG) serves as the foundation for verification activities and community governance.

Core Principles
  • No pre-sale or private allocation
  • Silent launch with natural adoption
  • Minimum 60% community ownership
  • Transparent fee structure
  • Achievement-first design philosophy
Distribution Model
  • Maximum 20% developer wallet
    • Development team payments
    • Project maintenance
    • Vision delivery
  • Maximum 20% Project Treasury
    • Creating uniquely themed RPG towns
    • Funding themed establishments (medieval taverns, steampunk workshops, pirate harbors)
    • Supporting local guilds and businesses
    • Community voted town projects
    • Town development and maintenance
    • Staking rewards
  • Minimum 60% public distribution
  • Excess amount over 20% in the developer wallet or Project Treasury is automatically redistributed to active users. This means that both never hold more than a combined 40% and the community never holds less than 60%
  • Distributions over 20% in wallets are distributed in a weighted fashion, favoring most active wallets
  • See our tokenomics page https://www.statforge.app/tokenomics for more information on distribution

5.2 Platform Economics

Revenue Model

Half of the 10% tax is collected as company revenue, for company growth. This is applied in all transactions within the chain. These do not include staking, as tokens are free to stake.

Dollar-Equivalent Stakes

All minimum stakes are calculated in USD equivalent:

  • Daily rate updates
  • Maintains consistent economic barriers
  • Prevents stake manipulation
  • Applies to all platform minimums

5.3 Guild Economics

  • Visibility ranking based on total stake
  • Local relevance systems will ensure that your visibility is relative to your area – initially targeting diminishing influence after 30 miles or roughly 50 kilometers

5.4 Governance

  • The users community will be able to vote based on tokens held on all Project Treasury initiatives
  • The developer team will be in charge of the project operations and growth
  • StatForge LLC is the owner of all IP and operations of the development team and internal company governance

Important note: StatForge is not a DAO or similar crypto organization structure. Despite being crypto forward in the initial version of the platform, we consider ourselves a tech company first, and will maintain the focus on bringing our vision to life of blend

6. Future Development

6.1 Achievement Domain Expansion

Specialized Stats Integration
  • Expansion into new achievement domains with verifiable metrics
  • Smart wearable integration for automated stat tracking
  • Focus on domains with established, objective measurement standards
  • Real-time performance monitoring and validation
Class System
  • Unique class designations based on verified stat combinations
  • Community-driven naming conventions for class archetypes
  • Dynamic class evolution based on ongoing achievement verification
  • Special recognition for unprecedented stat combinations

6.2 Guild System Deployment

  • Implementation of verification guild framework (Section 2.5)
  • Enhanced local chapter coordination
  • Smart wearable integration for guild activity tracking
  • Real-time achievement verification for guild members

6.3 Exchange Integration

  • Structured CEX listing strategy
  • Enhanced liquidity frameworks for verification activities
  • International market accessibility planning

6.4 The Ultimate Vision: Merging Reality and Gaming

Achievement Visualization
  • Opt-in AR display of verified achievements
  • Real-time level visualization in physical spaces
  • Enhanced social interaction through achievement recognition
  • Privacy-preserving stat sharing systems
Digital Reality Integration
  • Transfer of verified real-world capabilities into gaming environments
  • Your actual stats determining in-game character abilities
  • Achievement-based progression across both realities
  • Seamless transition between physical and digital achievements
Digital Companionship

StatForge's ultimate vision extends beyond achievement tracking to create meaningful companionship across realities. As AR technology and persistent memory AI advance, we envision companions who:

  • Share your daily journey through AR presence
  • Maintain consistent personality across physical and digital spaces
  • Remember shared experiences and achievements ("Remember when we hiked Mount Si together? The trail reminded me of our adventures in Skyrim!")
  • Provide real-time achievement tracking and motivation
  • Follow you into virtual worlds while maintaining their identity
  • Offer genuine companionship in both achievement pursuit and gaming adventures

Taking inspiration from gaming classics like Skyrim, where digital companions made virtual journeys more meaningful, StatForge aims to bring that same sense of shared adventure to real achievement. As the lines between physical and digital reality blur, one truth becomes clear: "It is a lonely thing, facing all the dangers of life by yourself." With StatForge's companion system, you'll never have to face those dangers alone - in any reality.